// TOWN SPECIAL ENCOUNTERS
//    Town 166: Torria

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_aggression(30001,50);
	set_aggression(16614,30);
	set_aggression(16616,30);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if ((char_ok(16617)) && (get_level(16617) < 30)) {
		set_name(16617,"Vampire Lord");
		set_level(16617,30);
		change_max_health(16617,100);
		set_boss_level(16617,1);
		add_ability(16617, 10, 65, 0);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

